What is Freelance?
Freelance is a
fan made single player game built on the Irrlicht graphics
engine. You take on the roll of
Commander Peter Callum, first officer onboard the U.S.S
Triumph. At the beginning of the story, Commander Callum is
ordered back to Starfleet Headquarters to receive a command
of his own and a new assignment. How ever, on the way the
player receives a distress call from a federation ship. This
is where the storyline begins to change based on the players
choices. Do you respond to the distress call, or do you
carry on. The choice is yours!
Will there be voice acting
in Freelance?
Yes. The story is extremely diverse and full of dialogue
that our team of voice actors have put together. Almost
every character in the story can be spoken too. You are
given the multiple choice dialogue that means the dialogue
may not be the same next time you play the story through.
You even have side missions and Holodeck programs which are
kind of mods, within a mod.
What is the estimated time
of release?
17th of December 2497, basically, don't ask
How can I join the team?
I send each Freelance applicant through a application
process which usually involves creating something that I
specify to see your abilities and assign you a roll that
suits you talents. If you are interested, just contact me
through the contact page or forums.
Who are the project leads?
I am. I decided from the moment I was getting
applications, that I would be solely responsible for
Freelance and everyone would report to me. I spend about
forty hours on Freelance a week where most cant spend that
amount of time. I decided that in order for me to maintain a
good pace of work without having to worry about people
getting work back to me, I would assign out work that needed
to be done in the future and I would work on everything up
to that point.
What new features can we
expect?
Most of these have been tested but some may not be used
depending on what the community would like.
Interactive multi choice dialogue, manual helm
control with external shot of the ship, auto helm control
where you tell you helmsman to lay in a course, mission ops,
Stella cartography, team commands such as hold position or
follow me, various story time lines that allow for dozens of
endings.
That is just listing a few.
Will there be a
multiplayer mode?
There are no plans for a multiplayer mode
at this time.
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